Hi. I’m Roo

we = Futurelocal + Friends

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...Protyping Spatial communities

since 2011

Community Experience Systems

Community Architecture...

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Develops systems that include interfaces, interactions, and living elements that facilitate connection within existing communities. Together, through dialogue, humans and (AI bots) generate engagement with each other and the space that surrounds us.


Stakeholder collaboration in development

Modular, generative design​

Creates opportunities and choices​

Creates micro- communities​

Fosters distinctive sense of place​

Preserves open space, land environments, and public areas​

Connects users across mobility & transportation systems

Make development decisions transparently and efficiently

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roo s

RE-GENERATIVE

Holding Space for Experience

LIVING ENVIRONMENTS

TECHINCAL COMPASSION

SPATIAL DREAMING

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Revive remember, and re-imagine the space around us

Identify creative opportunities for content-driven community partnerships

Connect people through dialogue, service, data, and spatial awareness.​

Build trust to help us share and invest in each other online and IRL

1.0–instagram as third space

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Research Question:

How can digital media generate community

through shared experience?




Then they collaborated virtually, using Instagram to re-imagine the Brooklyn Bridge Experience from multiple perspectives.

2.0 Social dreamia

Project: anitya, low-code builder to create immersive 3D experiences



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Research Question:

How do we design interactions in virtual spaces? What elements are necessary for shared experience, synchronicity, and relationship development? How do we design user testing strategies for spatial experiences?




Experience Architecture

Designing a community headquarters that invites people to explore, interact, and come back for more

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The Noosphere

“The Noosphere” is a light-hearted metaverse experience that blends best practices from game design, community-centered systems thinking, and consciousness studies. It's not just a world, but the space for people, regardless of their experience with virtual platforms, to explore, have conversations, and transform the experience into digital art.


Our challenge is to create a thematic series of interactive and original content-driven experiences, which keep members coming back with intentionality.

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The Noosphere is a space for


  • conversation-based games
  • creative exploration of digital media
  • meaningful asynchronous interactions
  • engaging live events

3.0 Spatial Retail

Project: AT&T Re-Imagining the Store Experience



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How do we

Create experiences that empower store associates to shape the right experience for the customer, and then convey it in relationship to in-store spatial touchpoints.

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3D Holographic Glass Rhombus
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3D Holographic Glass Cube
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Spatial Experiences

Technology Biometric Face Scan Security Key

Personalization

  • Digital Onboarding
  • Digital Wayfinding
  • ID Verification
  • Programs, Content, events

Systems


  • Store Logistics
  • Product Tracking
  • Check-ins & traffic
  • User data dashboards
  • Fraud prevention

Recognition

  • Biometric, Login & Access, Payment

  • Perks & Recommendations
  • AR experience

Case study: Facenote

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Full Spatial Tech Stack

Sight

Vision-based

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  • Lighting
  • Camera (digital)
  • Motion Detector
  • X-ray (heat map)


  • Digital Display
  • Analog Display
  • Projection
  • AR/VR
  • Lighting


Ear Sound Waves

Sound

Auditory-based

  • Microphone ( sound level detectors)
  • Speech recognition
  • Acoustics



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Tactile

Touch, pressure, haptic-based

  • Touchscreen
  • Buttons
  • Temperature
  • Door Sensors
  • Humidity
  • Vibrating Sensors
  • AC/Heat
  • Motors
  • Physical objects
  • Material/texture
Spatial

Spatial

Location, proximity,

motion-based

  • Product Delivery
  • Services
  • Inventory and supply chain systems

Contextual

Time-based, environmental, social patterns


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  • Marker & Image Tracking (XR)
  • Object tracking
  • Timers & Digital Calendars
  • Gesture Recognition/ Body Tracking
  • Mood and Face Tracking
  • Post Tracking (Calls, Texts, Emails, Game, Quiz, and Social Media responses)


  • Information
  • Intelligence
  • Data Visuals

Data Sensors- Things that can be measured or tracked

  • Geofencing
  • IP Tracking
  • GPS
  • Occupancy tracking
  • RFID tracking
  • Traffic & Persistence tracking
  • Digital Spatial Anchors


Content Actors - Things that can be generative, personalized or livestreamed

  • Conversation
  • Soundscapes
  • Sound effects
  • Audio from Speakers
  • Chatbots/Voice Assistant


Product Story

3D Holographic Glass Cylinder

67%

Wireless Data Plans



Compare and demo devices. Learn about personalized data lifestyle


27%

Fiber/Internet


RSC-guided product demos. Experience the power of connection through nostalgia, travel, and futurecasting.

19%

Deals & Plus-Ups

Growth

Live and personalized in-store experiences, built on spatial data feedback loops.

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Humanizing the Product Story

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Compare Your Device



Sync your mobile device to the in-store screen display and compare it to a curated series of devices , data plans, and personalized settings. Demo the actual devices on the other side

Design your Smart Life


Information booth where you can explore smart solutions for your home, office, classroom, and vehicle.


Gat

Find the perfect accessories



Personalized deals and recommendations facilitated by the sales associate

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Research Question:

How can media & social influence help us learn about building & rebuilding systems?



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Lodz, Poland May 14 2023 Mobile phone screen mock-up, iphone 14 pro blank display mockup isolated on white

Thank you!




linktr.ee/workwithroo